Lord of Annihilation

The Lord of Annhilation (LoA for short) is a boss, one of the many bosses existing in the Xeoricallity. Compared to the mere monsters you faced, comparing this boss to the most powerful monster, buffed {Everscendic}!!!#####Medium Verban Ordinal^^^^^NOTHINGFILL!!!####Sacriumatic levels, would be comparing -absolute infinity to absolute infinity. You can fight this boss in groups of 1-6, but like always, the boss' damage, health, attack speed, all stats of it that affect the boss in a positive way will be amplified to make the match fairer. Surprisingly, unlike other bosses in the Xeoricallity, this boss is quite friendly for fighting it in groups, so try to bring as much people as you can(Do not think this will make the boss much easier). Below, you will find some information and restrictions of the boss.

(NOTE: The table below is only for his regular attack, which is a simple sword slash or ability) (anything in {} brackets means that the value is increased tremendously)

Group Formula, with r = the # of players, and a = the boss' total power.

a = 1/2r

Phase 1
Lord of Annihilation resembles a void walker, but very different. His feet are six-clawed, that are actually three fused claws. He carries a bioluminescent glow of a purple-to-blue light, this is because of his entropized blood. Said claws are sharper than some of the weapons in the Xeoricallity, and can easily pierce through the barriers of The Xeoricallity. He contains spikes protruding from his blacks, said spikes aren't as sharp as claws, but are still sharp nonetheless. His torso has 3 negantropy spikes impaled deep into his body, with crustacean-like armor on his back(but the spikes still protrude through said armor.) There is a deep, jagged cut slightly under his mandible, spilling his molten blood on his ground. His hands are eight-fingered fingers that can swap from a normal finger end to a sharp edged blade, said blade can pierce through tortainium, and can be launched, though this exposes the insides of his fingers for a second. He sports a deep scar on his left arm, preventing him from using his transcendium arm blade on his left arm, and only allowing him to use it on his right side. He has two tusks that branch off into two more elongated, scarred tusks. At his forehead, he has a long tunnel-like worm protruding from his forehead, with an extra head at the end of the worm. The worm can redirect energy back, can switch his skin to armored, impenetrable armor plates, and even use its blood as a ranged weapon.

Phase 2
After he fully mutates into his true form, he becomes a grotesque hexapedal beast. His blood glows more prominently, and gives off even more intense radioactive activity. He has 6 legs with Isopod-like carapace that have sword sticking out of them, each leg having 8 toes with clawed lamina at the end of each toe. These legs can open up and shoot a stream of plasma or dump much of its blood as an attempt to catch the player, exposing the bone and 3 rib-like structures connected by cylindrical flesh-like structures around the bone in his legs. His arms are 6 fingers ending in a short tail-like spikes which can pop to produce explosions, and can split to fire blood and plasma. When splitting the fingers, a V like structure is exposed that protects the interior of Lord of Annihilation's body from attacks. The empty hole in the V allows the flow of blood and plasma to his fingers, and allow a flow to fire blood and plasma at his foes. His arms are armored with turtle-like carapace that bend vertically when roaring, and these carapaces can stretch and rotate to form a shield which absorbs and redirects ANYTHING. He has a tail that forks into 2 more tails, each tail having porcupine-like barbs. These tails can reshapen to form a trident that can be thrown(but exposes Lord of Annihilation's innards). His body consists of many moving barbs shifting, along with hermit carb-like plating on the lateral side. He has 3 hammer-like structures on his back that can charge up a powerful blast, said hammer-like structures have a blade-like structure on their top which can retract and pierce Tortain chrome shielding. These structures are laced by tube-like flesh that lead to his toes and fingers that glow when charging up a powerful blast.

Backstory
Overwrath... the one experimenting before the great perversions, before the apocalypse created a being of all unknowings merged into one from xedartion. Fearing the power, Overwrath magnetized the being into his hand while dragging him across multiple rifts and dimensions, demagnetized his hand, and left. He was never seen again. Staying in a dormant-like state, he survived the Great Perversions. Until, a sudden surge of energy, energy from Eternal Perishing awakened the now-sentient being. He broke out of the rifts, shoving them into his mouth and gaining even more power, but this power that was given... only gave him an even bigger and bigger thirst for more and more power. He went on a difficulty consuming rampage, consuming many difficulties. Said difficulties, once destroyed were never remember - that is why you do not know them, and is why we refer them as just "difficulties". Every difficulty absorbed, every rift consumed, only gave the creature a growing thirst. His thirst was so high, that not even absorbing the "Class 24" difficulties were enough to satisfy said thirst. He eventually fell into an infinite sleep, caused from the thirst, that is until his body fell off a cliff. This cliff was cursed with some power, power from they say... The Conflict of Doom?, and was cursed enough for one of the spikes to impale his dorsum, impaling a part of his brain, shutting down his thirst for hunger. He then laid dormant for several decades again. That is, until one human named Aethrin, the same person that was the first to arrive in Incumbent Obliteration, as a normal human, accidentally brushed his body, causing a certain energy to resonate within his body, waking him up. Aethrin barely survived, scaled and burnt. This human would later attempt to fight the beyond(but subsequently fail obviously) after his discovery of Lord of Annihilation. After being provoked by Aethrin, he decided to start a secret manhunt against this human after learning of his intentions using his mind reading power, given to him by the xedartion that was tested by Overwrath. This human would join a group called "The Berserkers", a group that only wanted to conquer every brick wall in their path, and feel the satisfaction of success over the difficulties. This, however, would lead to their downfall, and only their downfall. After the discovery of a new set of difficulties BEYOND TFD in a familiar place... what was it again? Ah yes, the Xeoricallity.

Myths
(Taken from Myths and Legends page)

Topic: Lord of Annihilation's THIRD form?
Lord of Annihilation, just a boss in the Xeoricallity. Nothing more, nothing less. Or so they say... it is said that he holds unmistakable powers within, that he can use but doesn't know how to use them, which is a good thing. Said unmistakable powers can mutate his body into his third and final form, similarly to TCoD's frentriric powers. It is also said that this form can be accessed with sufficient exposure to the Power of Coration. It is also said that when the Blood Moon, Power of Coration, the remaining shards of Elenience, TCoD, and his third form grant a fraction of their powers, the power was enough to destroy the Limbolian, win over the remaining shards of Elenience, etc. Its like another route of causing the cataclysmic events of the Power of Coration, but without The First Conflicted Cataclysm, and other events.

Perks of this boss

 * 1) If he gets hit or touched, he instantly gains more hp.
 * 2) Every single orb he shoots, every single attack he uses, must hit your Roblox character or else you die.
 * 3) If he gets hit by his own attacks, he will instantly freeze the entire game and cause you to get hit by a projectile and you will actually die and get banned.
 * 4) He is constantly getting hit by his own attacks, multiplying his health by 2500PTO of ACA0+Π12−B, healing him, and causes Perk 3 to activate.
 * 5) If you somehow hit him, the attack gets reflected into a lethal shot that always hit you(but this time you're not supposed to negate the lethal shot, it always hits you, and basically you need to negate the reflection, not the lethal shot) and kills you.
 * 6) He uses only 1 attack on his first attack, 2 on the next, 3 on the next set of attacks, etc. Basically, after he attacks, instead of using 1, he will use the triangular number after 1, and after the next attacks are complete, he will use the next triangular number of attacks, and so forth.

Basic Attacks
(NOTE: EVERY ATTACK INSTAKILLS)

Triple Axed Sword Slash
Name says it all, three sword slashes that stop randomly. However, if the sword slashes stop before they even complete a slash, Lord of Annihilation will slam his swords in a V formation, causing a surge of power to flow throughout the arena.

Pillaging Mana Nuke
A mana bomb will appear 50 studs away from the arena, going slowly at 5 studs/second, but when it finally hits the arena, it implodes into oblivion, and not only does it kill you, if you survive it pillages your power and sends it back to Lord of Annihilation. The next attacks will have way more projectiles, more powerful projectiles, faster projectiles, have a bigger explosion radius, etc. This buff is also permanent as well.

Double Arm Smash
Name says it all, mostly. The lord will smash his arms together twice, causing a permanent damage, speed, and defense buff(boosts defense, damage, and speed by NOTHINGFILL^^^^^Erastruction^^^^SkyEverscendic^^^Erastruction####Erastruction!), and then a shockwave will follow, rupturing your roblox avatar so much that it causes its internal organs to be repurposed into atom bombs.

Empowered Fist
Simple attack, Lord of Annihilation will charge up his fist and then slam it on the arena, causing a burst of singularium orbs and a shockwave in the arena.

Tusk Strike
Lord of Annihilation will charge up an aura that instantkills you and loopflings you into a punishment brick above the arena, and then uses said aura and redirects its power to his tusks, then tries to impale you with his tusks.(If his tusks miss, it still counts as a hit and you die)

Paralyzing Conflictioner
He will let out a roar that paralyzes you, and then you get conflicted, which is just a fancy way of death. If you survive, 5 pulses rush throughout the entire arena that kill and cripple you, and empower monsters and Lord of Annihilation himself. Also, like Pillaging Mana Nuke, the buff is permanent.

Hand-Blade attack
He switches the claws on his hands into sharp blades, and then smashes his blades into each other, causing a shockwave to rumble throughout the arena. Said shockwave is permanent, but will not exit the arena. This shockwave causes you to be disorientated, confused, and tricks yourself into hurting yourself, using your own abilities. Then, he tries to stab you with the blade, and now that his blades are stuck in the arena floor, he will start spinning around at an insane rate, causing a vortex to suck you in(and consequently die). At the end of the attack, he shoots his blades out, at you.

Special Attacks
(NOTE: EVERY ATTACK INSTAKILLS)

The Lord of Annihilation has 2 elemental-themed attacks, and 10 other attacks, two of them being mostly a summoning spell.

Infernaious
Fills the entire arena with a flame. Within nalen time^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^SkySacriumatic, flaming Hauntings will rise up and start ragdolling into you, causing you to burst into flames and die, while Lord of Annihilation starts spamming fireballs that explode upon contact with anything. These fireballs have an ever-growing radius that keeps growing, no matter what happens. At the end of this attacks, the Hauntings will teleport inside of your body and explode, killing you while you burst into flames.

When Lord of Annihilation has 75% hp variant:
Instead of the entire arena filling up with a flame, he will instead scream, causing everything in The Xeoricallity to be set on fire and implode into even more fireballs that will always home in on you and they will not stop until you die. Much more Hauntings will also spawn, and every time you don't get hit by them, their speed and hitbox increase. Lord of Annihilation will spam fire mana bombs along with fireballs. These manabombs have a much bigger radius than the regular mana bomb, and if they miss, they will spawn a fire on you that instantly kills you even if you don't get hit or even delete the projectile before it even spawns. The ending remains the same, though the speed, power, radius, etc. are all massively amplified.

When Lord of Annihilation has used this attack 5 times already in total during this game:
Lord of Annihilation will then destroy the arena's floor and replace it with a pool of fire, jumping into the fire causes you to be loopkilled and loopbanned. He will also start using blue fire instead of regular fire, as blue fire is much more faster, hotter, and has a much bigger hitbox. He will then summon 12 blue fireballs that are constantly spawning dozens of Hauntings that ragdoll into you and cause you to combust. The blue fireballs always hit you, no matter what you do. Whilst in the chaos, Lord of Annihilation will start hurling an extreme amount of fire needles, which combust into even more blue fireballs if they hit anything and summon Hauntings as well as Chapilings. All of the Chapilings, Hauntings, fireballs, needles will continue spawning, even after this attack ends.

Descriration
You are met with immediate freezing chaos. Every block, including you, turns into Descritaring, and they will all shatter, sending dozens of Descritaring shards that break into even more shards. Every shard must hit you, and Lord of Annihilation will freeze you every -SkyEternalcystic^^^^^HiSacriumatic!!!! seconds. He will also plant ice trees on you, these trees have Eternalcystic!!!!!!!!!!!!!!!!!!!!% accuracy, and even if they miss, their roots will sprout up and impale you, while shooting chunks of ice that kill you upon contact. At the end of the attack, Lord of Annihilation commands everything to grind to a halt, and then he sets their pressure to a really high term, causing them to burst into shards that always hit you, and they can't be broken, so don't even think about deflecting them. The pressure is also more than enough to crush everything within The Xeoricallity, with the exception of Reifo, (insert TCoD's right hand), TCoD, and himself.

When Lord of Annihilation has used this attack right after his infernaious attack:
The first freezing attack will start as normal, except this time, he unleashes a barrage of fire mana bombs that melt everything into oblivion, while shattered all of the Descritaring bricks while producing ice shards mixed with magic, which have faster speed, more damage, and explode upon contact with robloxian flesh. Also, once the ice shards hit a robloxian, they split into even more ice shards mixed with magic. He then will unleash a shockwave of fire and ice, first freezing you and creating even more ice shards, while the second shockwave melts everything while creating even more ice shards. Magic levels become so high at this point that it attracts powerful lightning... lightning only witnessed a few times in The Xeoricallity, which has the explosion radius of half of The Xeoricallity. This lightning mixes the ice shards with even more magic, causing them to be able to kill you, even when 5 Lightcents away. The attack ends at this point, but that doesn't mean the lightning, ice shards dissappear, infact they last forever.

When Lord of Annihilation has 75% hp AND has used a variant of this attack 3 times(yes that includes this attack)
After turning everything into Descritaring, he will inject a venom only found in the coldest temperatures of The Xeoricallity. This venom's effects are unknown, but it is known to attract projectiles like a magnet, and everything attracts instantly kills you. This venom then will combusts and melts you from the inside, then Lord of Annihilation will create an array of ice spheres. He will then concentrate the ice sphere's power to another ice sphere, overloading the ice spheres which cause a massive energy explosion of ice shards, mana bombs, special lightning, and total mayhem. He will then summon HiSacriumatic^^^FalseEverscendic ice trees infested with Descritaring-enhanced Chapilings that will fling into you and glitch inside you, while the trees create even more trees and fling ice shards and other debris into you. He then performs another ice sphere explosion, this time enhanced with mana from mana bombs. This will annihilate all existing attacks, but all projectiles in the explosion will reform into indestructible Alto-Transcendium chains and impale and restrain the robloxian(only object that doesn't get destroyed within the last explosion).

Reanimation(Only occurs when 25 monsters have been killed)
He will reanimate the fallen monsters as beings of entropy, and you can't avoid getting hit by them. Every time they attack, they will constantly keep damaging you, even though they are not physically or magically hitting you, and this effect will not wear off until you die and get banned for 1 minute. Why 1 minute? Because the constant damaging revives you, so you can experience the pain over and over again. In addition if you somehow slay one of the reanimated monsters, [Number of monsters on the arena}^2/0.1 + Number of projectiles thrown more reanimated monsters will appear, and they will appear inside of your body. The amount of monsters on the field will amplify Lord of Annihilation's power, amount of projectiles thrown, dodge rate, speed, etc. Note that these monsters can't be destroyed, even by the special variant of the Descritaring-themed attack.

Bonus (1/5 chance of happening upon usage of this attack)
The fallen monsters now can throw swords at you, these swords do not harm you but instead they neutralize your powers, freeze you into Descritaring, and then inject a venom that signifies the body to self-destruct. These swords have more accuracy than Lord of Annihilation himself, and breaking one will cause all of the existing swords to starting mass producing even more swords. Lord of Annihilation will also spawn much more monsters, and will spawn a wave of reanimated monsters every -HiSacriumatic seconds.

When Lord of Annihilation is at 20% or less health variant:
Lord of Annihilation will heal himself to full health(he always uses this attack before any other attack when his health goes below 20%), then reanimates 50 corpses... EXCEPT... these corpses will duplicate an insane amount of times and heal themselves to 5x their max hp, and they will also produce a side product monster called Deathristers. These always spawn inside of you, and once they fully exist, they suck at your insides and consume them, and even if you do avoid them, they lock you with tortainium Alto-Transcendium roots that can't break. Also, every time one monster exists, they suck out all of your power, turn them into deadly mana bombs, and then destroy your remains with it.

Conflicted Destructors
He will summon several Hauntings and Deathristers which shoot forked lasers everywhere around the arena that explode on contact, and when they explode, they release black and white orbs that spew lasers and orbs all over the arena, and every time those orbs touches the arena, several Deathristers spawn and start mass spawning Errorized Destructors, which leave a trail of destruction and forked Xeoric lightning everywhere they walk, and then all of the monsters + Lord of Annihilation will then use their power to create a massive combustion that destroys you and damages the Xeoricallity, spreading Thermalician everywhere to ruin everything.

Technological Termination
He will terminate the Xeoricallity's gravity, and then cause everything, including you,(not including himself, anyone stronger than him[DOES NOT MEAN YOU, EVEN IF YOU DESTROY THE BOSS], and other bosses.) He will then cause them to shatter into a sphere of green energy that annihilates everything within and out of reach, and these spheres of green energy will caused forked, disjointed special Xeoricallity lightning to strike you down. Every time the lightning hits something, it gets turned into a sphere of green energy that causes even more lightning, and so on. He then terminates a certain structure in the energy spheres, causing them to expand to a size way bigger than the Xeoricallity and even the ' LIMBOLIAN. ' He then starts spraying an absolutely horrific amount of miniature energy spheres and occasionally mana bombs across the arena, multiplying by SkyEverscendic^^^^^^^^^^SkyEverscendic(continues on for HiEverscendic^^^^^{MidEverscendic}####TrueRebirthEverscendic times) every time they hit something(yes this includes air and even 0 anamoly voids). Lord of Annihilation will finally end it off by annihilating every single 0 anamoly void existing right now, causing them to combust into absolute oblivion complexian chaos.

PS: There is a giant Eternalicosmilalisisposmitranium brick on top of the arena that spawns every time this attack is used.

When Lord of Annihilation has less than 75% health, and this attack has been used after Reanimation variant:
He doesn't only terminate the Xeoricallity's gravity, it terminates your power in this world, causing your skill level to drop down to the normal robloxian level. The Xeoricallity's gravity will also randomly fluctate during the attack, and a giant Eternalicosmilalisisposmitranium brick will also spawn at the base of the arena. The Eternalicosmilalisisposmitranium blocks will also summon dozens of Deathristers infused with traces of Eternalicosmilalisisposmitranium, making them lethal even if you are a Xeoricallity away from them. Said Deathristers will implode at the end of this attack, annihilating the entire Xeoricallity but not destroying it.(Note that the normal attack still occurs in this variant, it just has a few modifiers added on)

Void's Echoing Rage(Occurs at 50% health, and happens again at 25%)
A roar that completely stuns and blinds everything within the Xeoricallity, this roar will bounce off the Xeoricallity and back into the arena. Lord of Annihilation will then create a void orb that implodes, raining smaller void orbs, void mana bombs, and Xeoricallity lightning infused with void particles. With his fists infused with empowered void particles, he will smash the arena, created a shockwave that destroys you, then flings you back into the Eternalicosmilalisisposmitranium walls in the sides of the arena, while destroying the part of the arena he touched and transforming the entire arena into its true form: a void-infused desert filled with Eternalicosmilalisisposmitranium spikes protruding out of the ground, giant transcendium pools mixed with even more traces of Eternalicosmilalisisposmitranium, and so much more. The remaining "safe" ground you have is infused with Halifaxopi and Necrixium.(If this attack has been used twice, the arena transformation part is skipped.) Also, this will change his appearance when he hits 50% health.

Cardinal Unstability
A dark pulse rushes throughout the Xeoricallity, bouncing back from the Xeoricallity's boundaries. This will also set your speed to -NOTHINGFILL^^^^^^^PRayo###########Erastruction studs per decade. He will then cause a network of singularium orbs to explode, causing mayhem within the arena and changing the ground into sticky, poisoned, battered Tortainium. The lord will then start mass spamming Xeoricallity lightning everywhere in the arena, and flinging singularium orbs, and after 3 seconds of hell, he will shoot a blast from his core into the middle of the arena and then slam his fists, charged with powerful singularium magic into the middle of the arena, causing an implosion that rips atoms out and then repurposes them into a bomb. The bomb will then implode again, it also rips atoms out and repurposes them into a bomb, and so forth. This bomb implosion chain will continue permanently, even after if you somehow kill the boss.

When Lord of Annihilation has used this along with Technological Termination 2 times
He terminates a rule of the dark pulse, causing it to go faster and faster and more powerful as well as more unstable, until said dark pulse explodes into a cluster of orbs that also explode into more orbs and so on, and the Deathristers will also be unstable, causing them to implode into atom-repurposed bombs, and then the bombs turn into more bombs, so forth. In the middle of the attack, he will send another pulse, this time infused with termination power that causes everything special about you to be turned against you, while nuking the entire arena. Remnants of the arena will be turned into Necrixium. At the end of the attack, he creates a web between everything in the arena, and then melts them all down, causing oblivion. It's too hard to explain what goes on, so it won't be described here.

Conflict Between Worlds
Lord of Annihilation will smash together several verses, causing cataclysms all over the arena that spew out tons of fireballs, blue fire, descritaring, hyperbolt, necrix, Irdianic, singularium orbs, etc. He then starts merging them together, causing unstability creatures(aka the monsters with the weird spears sticking out of them, shown in the SCCD logs story) to rampage throughout the entire arena. As the attack progresses, you will see an aura emanating from Lord of Annihilation's torso, which then is redirected into two beams that fire to the corner of the arena, causing the entire arena to darken. He will then slash his sword, charged with the souls of the unstability creatures, to kill you.

The "Rare" Variant(15%)
When the aura emanating from his torso flashes random colors, that's when you know something's about to go. He will redirect it to two beams, causing the entire arena to not just darken, to be filled with a strange variant of Transcendium. This causes random effects based on RNG. And then, all hell breaks loose. Orbs will start appearing but instantly imploding thanks to the Transcendium in the arena, lightning will strike everywhere in the arena, but because of the transcendium, the lightning forks into more lightning and keeps forking on and on, and never ends until the transcendium dissappears(which will never happen), and the entire arena is made up of punishment bricks, so you are going to have to survive by rebounding off the orbs, which don't even appear for long(-Cardinalization seconds long)

Aether Shock
Everything produces several sparks that stun and conflict everything, then Lord of Annihilation will create an orb and strike it with thunder, causing tons of excess orbs and lightning to splatter all over the arena, then he slams the ground with a shock-like energy, causing shock spikes to protrude from the arena's ground randomly. These shock spikes are actually monsters, they are very smart and you can't trick them, and they are forced to always hit you, instantkilling you. The spikes then create a field of beams that implode into a cataclysm of Aether Orbs that rain down on the arena which split into even more orbs and sparks, and at the end, Lord of Annihilation will clone himself a ton of times and then release one final shock that blows up everything in its vicinity(does not include Xeoric monsters/bosses and himself, etc.)

When Lord of Annihilation uses this attack after his Descritaring Attack
The lightning that strikes the arena will release spraying shards of Descritaring that are as sharp as Hocanik and can stretch/expand/collapse to impale and kill you, the player. More sparks will appear from the ground releasing even more Descritaring shards, and then Lord of Annihilation will freeze the entire arena with Descritaring and shatter it into several shocks, Descritaring, pulses, waves, and energy blasts everywhere. After that happens, Lord of Annihilation will suffocate and kill you using Descritaring spikes protruding from nothing while shocking you with several pulses, causing your innards to heat up and then combust into oblivion, while the Descritaring spikes shatter into more shards and impale you, basically overkill.

Glitched Attack Mode
As the attack progresses, Lord of Annihilation slowly charges up an aura that causes several shocks and pulses to fly across the arena, and then all projectiles suddenly stop and glitch... and then they combust into ERROR monsters, tripedal monsters with 13 tails that have weapon-shaped ends on them, has 3 arms, one arm carrying a broken disc and a camera on its torso. These monsters are incredibly fast, faster than the fastest normal-Xeoric monster. They can shoot pulses and orbs that implode to even more orbs, and create a dozen shots of ERROR energy every 0 studs they walk. The aura then implodes, releasing even more ERROR monsters and creating shards of ERROR material that impale anything despite having no range and not being able to hit anything. At the end of the attack, all the ERROR monsters and shards explode.

Zenith Rush
A rush of energy smashes through everything, and every object it touches create more pulses which when they touch an object, create even more and so on. Lord of Annihilation will then release a laser that bounces and splits off the pulses and produces tons of projectiles that turn into even more projectiles every time the laser hits the pulse and summoning Zenith Hauntings; buffed hauntings with even more incredulous powers. Then, he will nuke the entire arena with a zenith bomb, creating dozens of clustered projectiles, pulses, blasts and spilling mayhem around the entire arena. The arena will then be littered with Necrix and Thermalician as a result of the aftermath.

When Lord of Annihilation has used this attack thrice in quick succession:
Instead of shooting a laser, Lord of Annihilation will jump and slam the arena, creating a gigantic shockwave that shoots out dozens of pulses and lasers, which also bounce and split off objects and create 5 Zenith Hauntings every time they touch anything(this includes the air and nothing fields), so yeah. Also, Lord of Annihilation will create an orb instead of charging up a nuke, throw it to the center of the arena, and exert the orb's energy by throwing out all of its energy in the form of lasers and pulses, and then he will charge into the orb with all of his power and create a cataclysm of orbs, lasers, and chaos. This destroys the entire arena and litters it with punishment bricks instead of just Necrix and Thermalician.

Overwrath's Gift
(Small backstory thing)

Thanks to this monster's power and Lord of Annihilation being created by Overwrath, Overwrath can sense and advice/control Lord of Annihilation, using him as nothing more as a puppet to infiltrate the government of the Xeoricallity, using this information to plan something coming soon.

(attack)

Trivia

 * You will face a way weaker version of this boss as the boss of the end of Incumbent Obliteration, and you will fight him again, this time with his full power, during Mid Phase 1 SCCD.
 * This boss is a subject of The Conflict of Doom, 4th in command. The Left hand of TCoD (Reifo/Rucko) is 3rd, The Cursed Sight is 2nd, and TCoD is 1st.
 * The boss used to be named "Lord of Voidmaker", but it was changed because I didn't really like the name.
 * In the story of Incumbent Obliteration, he is the one who performed the ritual(the one that caused you to arrive in heaven and feel pain.)
 * He contains immeasurable power, power equal to SCCD's Frentriric powers combined with NOTHINGFILL liquid diamonds. And said power isn't even using all of its power, if Lord of Annihilation somehow used the maximum power of the powers he has within, it would damage the Limbolian and render it vulnerable from other attacks.